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Expanded Timeline

A New Threat Looms

Miscellaneous

841AGW
A shadow draws over the land. Rumors of Undead roaming Prathia Hold are spreading and causing regular folk to become nervous.

The church has maintained an iron grip on the five holds of Ovenica for forty-one years. Though they hold no official titles of office, the Angels of Iron persist within the most powerful groups. For every judge, mayor, lord and baron, there is a Priest at their side giving advice every step of the way.

In the months leading up to an important religious festival devoted to The Scholar, rumors began to spread from townspeople living on the lands of Lord Idris Daemon. They claimed undead had been seen walking at night. Priests were sent to investigate but discovered nothing untoward and, after corroboration from Lord Daemon himself, decided it was nothing more than local superstition.

Technology Boom

Technological achievement

843AGW - 860AGW

The Leaders of Fort Basin of Mirefield  entrust into the hands of experts a magical key that allows for quick and easy teleportation. This item is studied and eventually replicated. Within a short amount of time, the ability to travel anywhere on the continent within seconds leads to great minds of all sorts coming together to begin working on all sorts of wonderful technologies.

With fast transportation, Ovenica sees a surge of technological and magical growth unlike anything the world had seen since before the gods' war. The teleportation magic that allows this quickly became heavily policed. Adjustments had to be made so that public use of this magic can only go from and to predetermined locations. Some parties however, both legal and not, still have access to the magical tech without the location restrictions so barriers against teleportation quickly become commonplace.

Though it took some time, eventually this technology is stabilized and made available to those who can afford to use it. It soon became obvious that teleportation would not be widely available to the layperson in their home, and people began exploring other modes of transportation.

 

Gold Rush

Miscellaneous

900OGA

With the now relative ease of long distance travel people begin flooding to The Shattered Lands in search of fame and fortune.

The Shattered Lands are still healing, but the corruption of before is fading quickly. Word soon got around that ancient ruins filled with treasure were being revealed throughout the area and soon people from all walks of life were travelling to Redmont to go on expeditions into the Shattered Lands.

The gold rush has made the town very wealthy. There are several businesses keeping adventurers well stocked. Insurance is a big thing in Redmont. You can pay various sums of silver to be given magic items that alert the company when you’re in distress and they’ll come rescue you. Some companies will even offer taxi services to known safe(ish) locations so you don’t have to trek across the entire land to get where you’re going.

 

War for Stonehill

Military: War

903OGA - 913OGA

The Angels of Iron attempt to gain control of the now relatively defenseless Stonehill. Kurleigh takes this as a threat of encroachment and hits back.

60 years after The Seraph and The Prophet were stripped of their powers the Angels of Iron attempted to wrest control of Stonehill Keep from the Order of the Silver Mind. Kurleigh Castle, seeing this as a threat, opposed the advance and the two armies clashed. Ten years of war followed. Fort Basin of Mirefield joins the side of Kurleigh. The war is devastating and turns much of the land around Pondwood into a soggy mire. After ten years the Angels of Iron bring forth a peace treaty. They will leave the lands around them alone, and as long as there will not be retaliation against them, they will make sure that Kurleigh maintains access to the Black Fog Timberland.
Everyone is tired of war and the treaty is signed. It is not until after the signing that it is noticed that Gomir is nowhere to be found within Fort Basin of Mirefield.

 

Drawing Lines

Political event

914OGA - 918OGA
After the war, political lines are drawn, sides are chosen and countries are founded.

After the Angels of Iron initiate the ceasefire, and end to the conflict, Rune declares the sovereignty of Manoa Douglas  and her children. Bacre Keep and the province of Ustrana amalgamate with Prathia to form a large country, also called Prathia. In response to this, Kurleigh Castle declares Gravewood to now be a part of Cuswar and also functioning as its own country. In 918, Redmont Fort declares Evosos its own country as well, so as not to be left behind, and claims all of The Shattered Lands as Evosos territory.

 

Weapons of War and Magic

Technological achievement

950OGA - 980OGA
Guns are improved from their basic single shot versions to devastating repeating shot weapons, including the creation of firearms that allow magic to get into the hands of anyone who can afford it.
Guns, once created, became a staple of Ovenican combat. The improvements did not take very long as there are always people working and tinkering to make the next big thing. One of the greater revelations however was the creation of Catalyst and Spellslinger firearms which not only allowed mages to channel their magic through the weapon, but also allowed people who previously would never have access to magic, to be able to simply load a magical cartridge into their weapon and activate a spell.

Refugees and the Undercity

Population Migration / Travel

981OGA - 999OGA

Refugees from a land to the south known as Kortav arrive on Ovenican shores while The Tunnel King attempts to maintain his freedom.

From across the sea to the south, hundreds of thousands of people (mostly beastfolk) arrive in Ovenica claiming to be fleeing a civil war. The refugees are welcomed into both Prathia and Cuswar but they keep coming. Every year, several hundred thousand fill up spaces in cities and small towns. Prathia begins turning some away while Cuswar does its best to make space and build infrastructure to help these people.

Meanwhile, on the second layer of Kurleigh The Tunnel King sees their chance at independence and declares Undercity an independent nation. Too late they discovers that all they have done is sealed the fate of their people to be trapped beneath Kurleigh.

 

The World Keeps Turning

Miscellaneous

1000OGA - 1051OGA

As lines get thicker between Prathia and Cuswar the people of Ovenica have settled into this new, modern, way of life.

The death of Manoa Douglas is felt across Ovenica. Her children Seren and Soren Douglas step up as joint rulers of Prathia, clinging to the only thing they really know: the Angels of Iron.

The rest of the world looks on in shock as they learn that Prathia and the Angels of Iron have not embraced the magical growth like everyone else, instead burning and culling the magical plants wherever possible. Indeed, Prathia has outlawed magic entirely and those mages wishing to enter the country, or those wishing to practice magic within it, must file for permits, make known their intentions and keep track of all magic that they cast.

Meanwhile, the rest of the world continues to move along as cities balloon in size. After thousands of years of despair, Ovenica is finally on the rise again.

 

1051 OGA

08/01

The Guardians of the Lost (though this was not yet their name) contacted Orpheus, believing that the Seraph had absconded to The Silver Isles to do something dreadful. Together with Aurora, he briefly lowered the defenses that had been placed around the Mother's Sanctuary in order to teleport the group inside, confirming a date a week later that he would lower the defenses again to come get them.

When they arrived, they discovered that The Seraph had placed in their path Warriors of the Core with hordes of twisted undead creatures. The party waded through this sea of undead and abominations before finally making it to the Mother herself. There they found a horrific sight.

The Seraph stood above the bleeding form of Valvaris, and shared with the party the Dead Man's switch she had created by linking her soul with The Mother. Should she fall, the world would be doomed. Despite this, the adventurers jumped into battle and it took only one swift blow from Luneth to bring an end to the Reign of The Seraph. The others rushed into action, reaching out to the Mother in an attempt to save her from Gomir's magic, but they were unsuccessful. A moment of celebration shattered in front of their eyes as they watched a god perish in front of them. A week later, at the predetermined time, Orpheus lowered the defenses and teleported the group back to Fort Basin of Mirefield. The bittersweet news was shared with Orpheus who spread the message to the rest of Ovenica (to the best of his ability) as the party travelled on to Kurleigh.